AR Perpetual Garden Apps Video Link to the AR Perpetual Garden Apps: https://www.youtube.com/watch?v=maJ7iOu2BT4 Video Link to the MW20 Lightning Talk prerecorded presentation: https://youtu.be/0hrURMivzoU Fig. 1 Hall of Botany, Carnegie Museum of Natural History, Pittsburgh, PA. Fig. 2 AR Perpetual Garden App annotating the Forest diorama with a virtual springtime woodland understory. Fig. 3 Virtual springtime flowers cascade out of the traditional diorama to cover the gallery hall floor, thus transforming it into a realistic and believable multisensory springtime woodland environment. The data visualizations and bioacoustic spatial environments represent data gathered by scientists in the field. It is unique as it is a data visualization of plot study data representing high information fidelity constructed from accurate and photorealistic 3D plant and flower models. Fig. 4 AR Perpetual Garden App annotating an outdoor garden at the Carnegie Museum’s biological field station, Powdermill Nature Reserve. Fig. 5 July 2019 Study – No AR Condition where participants learned about the content in the diorama using traditional methods of informal learning. They stood quietly and read the paper booklets and signs. They did not demonstrate excitement or engagement. Fig. 6 July 2019 Study – AR Condition where participants actively engaged with each other and the AR content. They demonstrated high levels of motivation, interest, activity, excitement, and engagement. Participants behaved as if they were exploring and learning in a real woodland and often walked around the entire gallery hall. Fig. 7 The Harrington Lab – Carnegie Museum AR Study 2019. The AR Perpetual Garden App UX Design Features and Learning Outcomes, Significant Correlations.